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GameDuell Fairness Guarantee
The GameDuell fairness guarantee
  • Equal starting conditions. Both players get the same sets, cards or levels.
  • Fair matching. You can only play against opponents that have a similar skill-level.
  • Free selection of opponents. It's you who chooses whom you want to play with.
Read more about Fair-play at GameDuell

Word Twist - Game Rules

Wortgefecht

The aim of the game

The aim of the game is to find the three best words in the playing field before the time expires.

At the end of each round, the words found by all players are compared and points are awarded. Longer words, as well as those containing rare letters, will be rewarded with higher scores.

The player with the highest score after the last round wins the duel.

Select words and submit

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Word Twist is played only with the mouse. To mark words, there are two different methods:

  1. Click on each letter of a word in order
  2. Drag the mouse over all of the letters of a word
After you have marked all of the desired letters, you can submit the word by clicking the green check mark on the last selected letter.If you change your mind, you can use the red cross (it appears on the letter highlighted first) to cancel the current selection.

Game Play

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A "Word Twist" duel can include one or more rounds. The player earns points in each round which are then added together to give the final score.

The time limit in each round is 75 seconds. There are no extra points gained from submitting the words at a faster pace.

All valid words receive points at the end of each round. If you are the only player who has found a particular word, you will receive full credit.

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On the other hand, if one or more players found the same word, the points are divided evenly among all of the players. Be careful, sometimes the same word can be formed using different combinations of tiles. In this case, the points for the word are not "divided."

The point value of a word is determined by the length of the word, the value of each letter used, and any special tiles used. The exact calculation can be found below the word list.

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After each round, the players have up to 30 seconds to view the scores and words found by the other players. When all players have clicked "Next", the next round begins immediately.

Valid Words

  • There are only words including three to ten letters
  • There are only common words in the English language
  • Abbreviations and words from foreign languages are not allowed
  • Proper names of any kind (first names, cities, products) do not apply - derivatives, however, are allowed (invalid: Spain, allowed: Spaniard, Spanish)
  • All verb conjugations are permitted

Silver and gold letters

Wortgefecht

Silver letters double the displayed value of a letter. In each round, there are 3 silver letters on the playing field.

Golden letters double the value of the whole word in which they are used. There is only one golden letter in each round.

Scoring

The point value of a word is composed of three parts: the sum of all the letter values, the length and the gold bonus multiplier.

1.Total value of all the letters

The value of all letters will be added together and multiplied by 25. It is important to note that the silver letters are doubled in value.

Examples:
DUCK - 100 points (1 +1 +1 +1 = 4, 4 * 25 = 100),
XYLOPHONE - 900 points (8 +10 +4 +2 +1 +1 +1 +1 = 28, 28 * 25 = 900)

2. Length Bonus

A fixed value that depends on the length of the submitted word.

Length
Point Value
3
100
4
150
5
250
6
400
7
600
8
850
9
1150
10
1500

Gold-Multiplier

If the submitted word includes the gold letter, the value of the entire word (i.e. total of the letter values + length bonus) is doubled.

Tips & Tricks

  • Use all of the time given. There is no "time bonus" and there is almost always a better word.
  • Analyze the playing field in advance. Where is the golden letter? What are combinations of letters that can be used in several words (e.g., STR, AN, GHT)?
  • When you find a word easily, it will likely also be found by your opponents. One tactic is to look for the word in another location of the playing field or to find a more unique word.
  • Use the function, after the round is complete, to view the words found by your opponents. Move your mouse over a word that your opponent has submitted to see the exact location of the letters on the playing field.